Download Basic Endgame Strategy Queens and Rooks by Bill Robertie PDF

By Bill Robertie

A consultant to endgame process which exhibits the fundamental checkmating ideas and mixtures had to end off rivals. avid gamers the right way to translate middlegame merits into victories, the way to use the king as a weapon, transparent the best way for rook associates and realize tactical combos.

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Get this: a BISHOP is the main defender of weak squares. Weaknesses appear after a pawn move. For instance if White moves his d-pawn here, it will create a couple of weak squares around (b3, c4, d3 ,e4, f3). Here’s an important thing to note: all these weak squares are on the same color. Which piece can protect the squares of the same color? You guessed it! It’s the bishop. Well, the queen can also get the job done, but the queen can be attacked by opponent’s minor pieces. And come on, the queen is way too powerful to be assigned to such a boring job of guarding a weak square!

E5 is considered as a huge positional mistake. Just look at that gaping hole on the d5 and d6 squares and, to add to that, there’s a backward pawn on d7. Yes, it really worsens Black’s pawn structure. However, it’s compensated by Black’s piece activity. The …e7-e5 move (1) pushes away White’s central knight; (2) it opens a diagonal for the bishop (f8-a3 diagonal); (3) and it’s a forcing move, so it gives Black additional tempo for development. We may conclude that the 5…e5 move worsens Black’s pawn structure, but raises his piece activity.

Ne5 is definitely better. Bb3 This a move back, but White has to play it in order to save material. A bishop is a bit stronger than a knight in general. 16…Bf5 Black has no other way to develop this bishop. Also Black must neutralize the White piece on his territory. 17. Nf5 What should Black do now? First we should consider attacking moves on opponent’s territory. Nd3. Qc2 the knight is trapped If attacking moves don’t work, we need to increase our activity or decrease opponent’s activity. According to the principle of neutralization of opponent’s pieces on your half of the board, Black should push away the 15-knight.

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