Download 100 Endgames You Must Know: Vital Lessons for Every Chess by Jesus de la Villa PDF

By Jesus de la Villa

This is a brand new and stronger version of an all-time vintage! the good news approximately endgames is that there are fairly few endings you'll want to recognize by means of middle and that when you recognize those endings, that is it. Your wisdom by no means is going out of date!
The undesirable information is that, all of the comparable, the endgame means of so much gamers is poor. sleek time-controls make issues worse: there's easily now not adequate time to delve deep into the position.
Grandmaster Jesus de l. a. Villa debunks the parable that endgame concept is advanced and he teaches you to guide the sport right into a place you're accustomed to. This booklet includes merely these endgames that appear most often, are effortless to benefit and include rules which are valuable in additional tough positions.
Your functionality will enhance dramatically simply because this e-book brings you uncomplicated ideas, specified and full of life factors, many diagrams, transparent summaries of an important issues and dozens of tests.

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Extra info for 100 Endgames You Must Know: Vital Lessons for Every Chess Player

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Get this: a BISHOP is the main defender of weak squares. Weaknesses appear after a pawn move. For instance if White moves his d-pawn here, it will create a couple of weak squares around (b3, c4, d3 ,e4, f3). Here’s an important thing to note: all these weak squares are on the same color. Which piece can protect the squares of the same color? You guessed it! It’s the bishop. Well, the queen can also get the job done, but the queen can be attacked by opponent’s minor pieces. And come on, the queen is way too powerful to be assigned to such a boring job of guarding a weak square!

E5 is considered as a huge positional mistake. Just look at that gaping hole on the d5 and d6 squares and, to add to that, there’s a backward pawn on d7. Yes, it really worsens Black’s pawn structure. However, it’s compensated by Black’s piece activity. The …e7-e5 move (1) pushes away White’s central knight; (2) it opens a diagonal for the bishop (f8-a3 diagonal); (3) and it’s a forcing move, so it gives Black additional tempo for development. We may conclude that the 5…e5 move worsens Black’s pawn structure, but raises his piece activity.

Ne5 is definitely better. Bb3 This a move back, but White has to play it in order to save material. A bishop is a bit stronger than a knight in general. 16…Bf5 Black has no other way to develop this bishop. Also Black must neutralize the White piece on his territory. 17. Nf5 What should Black do now? First we should consider attacking moves on opponent’s territory. Nd3. Qc2 the knight is trapped If attacking moves don’t work, we need to increase our activity or decrease opponent’s activity. According to the principle of neutralization of opponent’s pieces on your half of the board, Black should push away the 15-knight.

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